Until this past weekend I’ve been mostly playing single player games. That ended as I jumped back into Star Trek Online.
My current project is to make my Chimera-class Heavy Destroyer a fully functioning ship that I have fun breaking out every now and again. The first job is building the three parts to the Nukara Appropriated Munitions set, followed by building the Nukara Strikeforce Technologies set. I recognize that they’re not the best sets in the game, but I’m here to enjoy myself and I’m turning the Chimera into a beam-boat, so nyah. Also, it’s going to take a while to build up enough dilithium for all the parts I’d like to put on her. I’m currently uninterested in working on fleet projects, so that works in my favor. Once this is done, I think I’ll be able to focus on the fleet again. Side note: I’m going to be naming her after my dearly departed dog, Terra, once she’s done and ready for deployment. Durable, fast, and powerful… that’s Terra.
I’ve also had a bit of an itch to hop back into Neverwinter. I haven’t had a chance yet to see just how amazing it looks on this machine, but I did hop in briefly to max out all the settings when I installed it. Shouldn’t be anything short of spectacular looking.
I’m craving some DC Universe Online as well. I made a Power Girl facsimile (Power Girl is my favorite) and I’m hoping to get back to her soon. She’s so satisfying to play!
Other MMOs on my machine right now are Star Wars: The Old Republic, The Lord of the Rings Online, Champions Online, and Uncharted Waters Online. Multiplayer only games are Mechwarrior Online, ME3 Multiplayer, Star Conflict, oh, and Warframe (which I have very little opinion on right now since I’ve barely played it and I’m just not willing to spend time there yet).
If anyone has a recommendation for a fun free-to-play MMO that I could step into and check out, I’d appreciate it.
Until next time!
P.S. Instead of a quote, here’s a helpful article for Star Trek Online players who might be new or at least not entirely aware of all the things you can do in the game.
It’s like playing an updated version of Freelancer without the story or the single player mode. Also, there’s three factions and it’s primarily Player-versus-Player. So, a very streamlined version of Freelancer. Kind of.
One thing I can say with absolute certainty is that it’s filled a gap in my gaming desires that I didn’t realize I was missing until I played for a day or two. I haven’t been playing any flight simulators in recent years, what with Star Wars Galaxies going away and the flight mode of Star Wars: The Old Republic being a rail shooter and I’ve been missing the sense of speed, breakneck maneuvering, and missile locks. I’ve really missed the sense of freedom such a game can provide. I know it’s not open world like Star Citizen will be in a few years, but it’s definitely scratching the right itch.
I’ve discovered that I’m okay with PvP content as long as I don’t get penalized too harshly for losing. In this game I’ve been making a fair amount of credits per loss; more than enough to cover my expenses (repair and rearm) and to have some left over to save up for upgrades or new ships. Some play modes have unlimited respawns, others are conditional. It’s very well thought out and I do have to say, I haven’t had this much fun losing a game in a very long time. Seriously, even when I lose a match, I genuinely don’t feel bad most of the time.
Now, past my perceptions and desires and what-have-you, the game is pretty well built for a late open beta release (version 0.8.3 dropped recently). You pick your faction (which is changeable somehow), you equip a ship (over time you’ll gain a variety of vehicles), you queue up for either PvP or PvE (there’s one PvE mission right now and I expect there will be more available in the future), and you do your best to survive while achieving the objectives with the group you’re flying. There’s a lot of ways to play but none of them are guaranteed a win. I’ve seen more than one team go down in flames after a great start and conversely some teams starting poorly have shown amazing recoveries.
There are three types of ships in the game. First you have interceptors: light fighters that are small and nimble and are by default pretty hard to hit sometimes. Then you have fighters: heavier ships that have more firepower and less maneuverability compared to the interceptors. Last there are frigates: large vessels with very poor maneuverability offset by potent firepower and incredible durability. Within each class of ship, there are other roles like Recon Interceptors, Gunship Fighters, and Engineering Frigates. Pick your poison and hope your opponents choke on it.
Thus far I’ve been enjoying riding fire in a Covert Ops Interceptor as a member of the Federation of Free Worlds. I’m not the greatest pilot or even the best shot, but I’m having a ton of fun and I’m picking up stuff as I go.
I hope you give it a try. It’s worth a look for all of you who are fans of flight simulators and spectacular explosions.
Until next time!
P.S. I’ll let the trailer for the Beta Launch of Star Conflict be my quote for the week. Enjoy!