A thoughtful and personal exploration of games

Discussion – Adventure

This past week I’ve been terribly ill (fever and so forth) but I’m getting better (day by day) and in the mean time I’ve been playing quite a bit of Lord of the Rings Online (and participating in the Star Trek Online Feature Episode Replay here and there). Essentially what I’ve done is attempt to catch up to my friend (that Champion I mentioned last week) who is level 53 (I’m about 1/3 of the way through 52). I polished off quite a bit in Forochel leaving two quests (one fellowship and another small fellowship) and I started in on Eregion. A note on Eregion: it’s been a while since I’ve visited a region I haven’t touched at all, so when I did finally dive in, I was able to do one run through the region and finish eight (EIGHT!) quests at the same time. Quite a lot of fun.

Last night the Hunter, Champion, and my Rune-keeper delved into Sarnur for the first time. I wasn’t all that worried because, as we’d proved in the past, if the three of us are together and on the ball, we can handle just about anything. Unfortunately, we got to a point where killing enemies was just far too difficult without the appropriate equipment (well, for my allies anyways). In the first area, the enemies were a joke. Easily, we were slicing our way through the beasts and Dourhands with speed. In the second area, the enemies were fun to kill. There was a bit of a challenge and there were Snow-troll Rippers in groups of two or three that forced us to implement plans on the fly and were a general pleasure to defeat. Then, just past the last group of trolls was the third area… in this area the enemies have special protections that only Ancient Dwarf-make weapons can bypass. My friends had none of this weaponry on them (even though I did make it for them in the past, it never mattered until now). After several minutes of fighting three enemies individually, we finally made our way out of Sarnur and I personally crafted some Ancient Dwarf-make weapons for my friends. We had to stop adventuring there, but when we’re all able to next time, we’ll dive in and be better prepared for what awaits us.

Usually I do a bit of research before I do something. For example, before I go see a movie, I like to know what it’s about. Before I go buy a game, I need to know what I’m getting myself into (and if it’ll run on my computer). Before I buy a book, I’d like to know if it’s in stock where I’m going. Before I go to dinner, I like to see if there’s anything I can’t have on the menu (yay allergies?). So, when I’m gaming, it’s a change… I dive into a mission or quest most times without knowing what I’m fighting or what I’m doing. When I find myself at the gaping maw of a fire-breathing dragon and look up at its great height I am caught breathless with momentary fear and awe… and then I get down to business. Knowing the dragon is there would not change much of anything and sometimes the surprise is great fun. Sometimes it’s just a thrill to try to adapt to the situations as they pop up. Other times, I’ll go into a mission or quest having fully researched it and I’ll still be amazed at what I see. I don’t know, something about LOTRO or STO or whatever encourages me to just go ahead and walk through the next door. Why bother looking things up when you can just see them for yourself right through that next tunnel or passageway?

There’s adventure around the next bend, friends.

Until next time,

– Elorfin

P.S. He often used to say there was only one Road; that it was like a great river: its springs were at every doorstep and every path was its tributary. “It’s a dangerous business, Frodo, going out of your door,” he used to say. “You step into the Road, and if you don’t keep your feet, there is no telling where you might be swept off to.” – The Fellowship of the Ring


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