Final Fantasy XIII – In Progress, Part 1
Pardon me while I gush about the latest installment in the Final Fantasy series…
Dear God, this is an incredible game! I’m really enjoying the experience overall and I have complained very little and in only the most appropriate points (typically when I die, I grumble, but that’s not uncommon).
I love the cutscenes, the character development, the graphics, the epic music, the character designs (stereotypically Japanese RPG style, but I’m cool with it), the battle system, and how much I’m actually connecting with the characters. I can sympathize with Snow, I understand what Hope’s going through, I feel terrible for the situation that Sazh is in and I’m rooting for him (he’s like Lando Calrissian and I love that… and yes, that’s an awesome and adorable chocobo chick in his ‘fro), I think Fang is a really cool character, Vanille is a much deeper character than I thought she was initially (and that was a very pleasant surprise) and Lightning is my favorite heroine in a video game (because she’s freaking cool!).
Combat flows smoothly with an “Auto” function that is far smarter than I originally expected. What happens is it collects information as the combat proceeds and if certain attacks are resisted or more damaging, it adjusts accordingly. The auto-hinder function for the Saboteur combat role doesn’t keep trying to poison something that’s immune to poison. The auto-heal function defaults to healing the most critical of targets. The friendly AI is actually clever in this game (it was in FFXII as well).
The game is linear thus far (I’m in chapter 10 after 23 hours and 20 minutes of game play and 108 saves) but it’s starting to open up now that I can finally pick my own party members out of the six available.
I’m LOVING my experience. For the record, I’m playing the XBox 360 version of the game on a high-def tv at a friend’s house with surround sound and a comfy chair. Many thanks to one of the best damn friends in the world for putting up with my gaming in his basement!
The strategy guide is very well written (which I appreciate after the FFVII PC strategy guide burned me oh so bad back then). Yes, I use a strategy guide, but only because I’m mildly obsessive about getting all the treasure as I go… and most FF games are devoid of a New Game + mode (which keeps me coming back to Chrono Trigger) so I’d like to be a near-completionist the first time through. The guide keeps the spoilers to a bare minimum with world class advice (like which Paradigms I should prepare so that I don’t get owned in fights) and when I should bother to grind CP (effectively experience points) so that I get the biggest bang for my time spent. I appreciate all the work that went into such a tome and I look forward to plumbing its depths as I approach the conclusion of the game.
Overall, I’m thrilled to be finally playing Final Fantasy XIII. 13’s my lucky number and this has definitely been an amazing ride for the last week. It plays like an interactive movie and the music combined with the story keeps me emotionally invested in the characters plight. I WANT to help them with their task and THAT is what a good role playing game is all about: a desire to BE invested.
To all my close friends who’ve been suffering this last week thanks to my obsession with this shiny new game: thanks for putting up with me, but according to the guide, I’m definitely not done yet! Hang in there folks!
I’ll resume the regularly scheduled programming this week sometime (I hope). Don’t forget to be awesome!